![]() ![]() Why it's not more obvious I don't know.) Crew reports can be sent by radio for full credit, but the real science experiments are worth way more bringing them home. Launch 3: Same thing, but make it to orbit.īasically it's all just that - put all the science equipment you can on your ship, do the experiements, and BRING THE SHIP BACK TO KERBIN AND RECOVER IT (mouse over the altitude indicator while on the surface, a "RECOVER" button appears. Launch 2: Same basic flight, just do the tests and crew report in space (higher than 70k) but not orbit. ![]() Should have enough for some more tech now. Launch 1: Build any rocket with a goo canister, antenna, and a parachute, test it while still in atomsphere, get a crew report and beam it home. The diminishing returns thing doesn't work any more.
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